.T h e .I n c o m p l e t e .V i c t o r y

View of Dresden  
The Battle for Dresden, 1813 is a two-player, historical game of the
Napoleonic battle that was fought for two days around the city of
Dresden during the  campaign of 1813. It uses the acclaimed Napoleon
on the Danube system; a classic move and combat system that
emphasizes ease of play while still reflecting the grand maneuvering
of the Napoleonic battlefield. Both players have the opportunity for
defensive and offensive action and to explore the situation each
commander faced using asymetrical victory conditions for each side.
The Battle of Dresden was unique in that the weather – a downpour
that fell on the second day – played a significant role in the conduct of
the battle.

Each hex on the map represents approximately 410 yards of actual
terrain. The playing pieces depict brigade size units and each daylight
game-turn represents one hour of time.


Game Components

  • 22 x 33 in. map including turn record track and other charts and tables.
  • 400 back-printed counters including combat units, command units, and step reduction and track markers.
  • Morale and reorganization tracks for both armies.
  • Special rules for use of reserve units, weather, and night game-turns.
  • Advance rules add leaders and command and control restrictions.
  • Three scenarios and historical background.
 
Dresden_Map_Image
   


The latest errata for The Battle for Dresden